Wizard GR 20 Starter Build Tal Rasha

The Wizard GR 20 Starter Build is designed to clear a GR 20 solo with 4 Tal Rasha’s Elements set pieces from Headrig’s Gift (“Free Set”). For leveling 1-70 as Wizard check out our leveling build: here.

Wizard GR 20 Starter Build – Build

Wizard GR 20 Starter Build

Wizard GR 20 Starter Build – Gameplay

Wizard GR 20 Starter Build – Playstyle

  • Buff Magic Weapon
  • Run around and pull mobs by hitting them with Disintegrate, also procs one stack of the Tal Rasha’s 4-piece bonus
  • Use Frost Nova to proc another stack of the Tal Rasha’s 4-piece bonus
  • Use Black Hole to group and cc mobs, also procs another stack of the Tal Rasha’s 4-piece bonus
  • Use Archon and wreck everything – when Archon isn’t available, use Disintegrate instead – if you pull several elites, you may have to kite them a while till Archon is ready; Archon also procs a stack of the Tal Rasha’s 4-piece bonus

Wizard GR 20 Starter Build – Items

  • 4 pieces of Tal Rasha’s Elements
  • Weapon: Craft a yellow level 70 2-handed mace at the blacksmith
  • Other slots: fill with yellow level 70 items

Wizard GR 20 Starter Build – Rolls

  • Weapon: Socket, Int, Vit / % Dmg
  • Rings, Neck: CHC, CHD, Int
  • Gloves: CHC, CHD, Int, Vit
  • Bracers: CHC, Int, Vit
  • Pants: Int, Vit, 2 Sockets, Armor / …
  • Boots: Int, Vit, Armor, Movement Speed
  • Shoulders: Int, Vit, Armor, Life / …
  • Chest: Int, Vit, 3 Sockets, …
  • Belt: Int, Vit, Armor, …
  • Head: Int, Vit, CHC, Socket

You want to achieve around 400k – 450k dps unbuffed and around 500k-600k life. This amount is pretty easy to achieve and will make the GR 20 trivial for you. With this build you can also farm the lower Torment levels.

Wizard GR 20 Starter Build – Gems

  • Weapon: Emerald
  • Head: Diamond or Amethyst (if you don’t have more than 500k life)
  • Chest, Pants: Topaz

Wizard GR 20 Starter Build – Hints

  • Skills in this build, which buff a Tal Rasha Stack: Disintegrate, Blizzard, Black Hole, Archon
  • Hire the Templar Follower: skill Heal, Intimidate, Charge, Guardian

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